AI Insights · Timothy · October 2021
Top 5 Snake Games in South Africa Q3 2021
Discover the performance of the top 5 snake games in South Africa during Q3 2021, with insights on downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 snake games on a unified platform in South Africa. Here’s a closer look at the downloads, revenue, and active user metrics for these leading apps.
Snake.io - Fun Snake .io Games experienced a dynamic quarter. Weekly downloads peaked at around 9.6K in early July but saw a significant drop to approximately 2.3K by late August. However, it rebounded to 4.2K by the end of September. Weekly revenue fluctuated, peaking at $97 in early July and dipping to $30 by late August, before rising to $64 by the end of the quarter. The app maintained a strong user base, with weekly active users ranging from 52.6K at the start of the quarter to around 46.1K by the end.
Worms Zone .io - Hungry Snake showed a steady performance. Weekly downloads reached a high of 3.9K in mid-July but gradually decreased to around 2.2K by late September. Revenue saw a peak of $83 in mid-July and fluctuated around $30 towards the end of the quarter. Active users remained relatively stable, with a peak of 41.6K in mid-July and ending the quarter at approximately 37.2K.
Gravity Noodle saw a dramatic rise in weekly downloads, starting from zero in late June to a peak of 11.7K in early August. However, downloads dropped significantly to just over 100 by the end of the quarter. The app's revenue peaked at $36 in early August. Active users mirrored the download trend, peaking at 14.9K in early August and falling to around 892 by the end of September.
slither.io showed a consistent download trend, starting at 2.4K in late June and peaking at 2.9K in early August. Revenue saw a peak of $35 in mid-July but dropped to negligible amounts by late September. Active users peaked at 24K in early July, maintaining a steady user base with slight fluctuations, ending the quarter at approximately 22.3K.
Snake Battle: Color Mode had a modest performance. Weekly downloads peaked at 1.7K in mid-September but generally hovered around 300-700 throughout the quarter. Active users followed a similar trend, peaking at approximately 1.7K in mid-July and ending the quarter at around 1.4K.
These insights, derived from Sensor Tower data, highlight the varying performance trends of snake games in South Africa during Q3 2021. For more detailed insights, visit Sensor Tower.